| | 42. Bring Out the Designer in You  | Before you even open up your software program you need to have an idea of what it is you are going to create. Sometimes you know exactly what you want. Other times, it takes some brainstorming and fiddling around with different ideas and concepts. You don't have to be a graphic designer to do desktop publishing. But there is still a certain amount of brainstorming and planning involved, even if you're using a template or working from someone else's design ideas. | | | Today's Lesson | Design Phase of Desktop Publishing There are many lessons and topics covered in this phase. As an introduction, please read the lessons titled "What are you going to design?" and "Thumbnail Sketches" and simply look over the various other tasks listed here to get an idea of what is involved at this stage of the process. | | | Making Connections | Graphic Design, Elements & Principles of Design We talked about what Graphic Design is and about the elements and principles of design back near the beginning of the course. This is the stage of the desktop publishing process where those concepts come into play. | | | | | | Missing a lesson? Click here. About U. is our collection of free online courses designed to help you learn a new skill, solve a problem, get something done, or just learn more about your world. Sign up now, and we will email you lessons on a daily or weekly basis. | | | | You are receiving this email because you subscribed to the About.com 'Daily Dose of DTP' email. If you wish to unsubscribe, please click here. About respects your privacy: Our Privacy Policy Contact Information: 249 West 17th Street New York, NY, 10011 © 2010 About.com | | | | | | Advertisement | |
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